Çocuklar için Uygulamalarla Python
dear children,
The Python language has such a wide coverage that what we can cover in this book is only a tiny snowflake on the top of a giant iceberg. But this tiny snowflake gives you basic tips that illustrate what you can do with the Python language. These are bundles of keys that open the doors to transform your imagination into digital encodings. Remember, every great discovery starts with a small step.
You will test yourself while reinforcing your knowledge with the assignments and questions at the end of the chapter.
In the first part of our book, we will cover how to install Python on our computer.
In the second part, we will explain how to make calculations with Python language, the concept of variables, what to do if we encounter errors.
We'll see what we have to do.
We start the fun in our third episode: Turtle graphics.
In the fourth chapter, we will learn about the IDLE system. With IDLE, we will be able to write our codes more easily,
We can store it and reuse it when needed. We will write our first game in this section.
In chapter five, we'll learn how to edit lines of code, indent, control loops, and functions.
We will go into the details of the modules in the sixth section.
We'll cover data types in more detail in chapter seven.
In the eighth part, we will develop a word guessing game.
In the ninth chapter we will meet an advanced software tool: PyCharm. It will make our codes easier to write,
and we will be able to control every step of it while running.
In the tenth chapter, we will draw more comprehensive turtle graphics, and we will make our work interactively with key and mouse control.
we will make it.
We'll cover advanced topics (classes, Python examples on android systems, etc) in the next sections.